Season 2 Update

Hi science-loving gamers and friends!

We know, we know! First quarter has come and gone and there’s still no second season of PXtS on the horizon. As is often the case, life has gotten a little bit in the way of things. Tim started a new (old) job, Megan gave birth to a second wonderful bundle of joy, and Phill got married! So it’s been a bit hard to get the gang together to record a podcast. Bear with us, we’ll be looking to get a new season recorded and releasing before the end of the fourth quarter of this year. Just in time for PAX and what we hope will be another successful games +  science panel.

Keep on sciencing!

M & T & P

Season 2!

Hi science loving gamers!

Just a quick note to say we are hard at work on season 2, scheduled for the first quarter of 2018. Please check out our Facebook and Twitter pages for links to all sorts of awesome science and gaming news in the meantime.

<3 Phill, Megan, and Tim.

S1E9: Sea Hero Quest

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Sea Hero Quest is a highly polished mobile game that aims to help researchers gather data to fight the onset of dementia by testing people’s sense of direction and spatial awareness. We talk through how the developers and researchers have managed to bring big data to the table while maintaining an enjoyable experience for gamers to play through.

S1E8: Alternate Reality Games

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This episode we jump down the rabbit hole and peer at our world through the lens of alternate reality games. Whether it’s celebrating and collaborating with a fandom or asking us to empathise with refugees, alternate reality games give us the opportunity to suspend our disbelief and step through the looking glass.

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Some ARG histories for you all to check out:

S1E7: Simulations vs. Games

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This episode we explore simulations, an incredibly important scientific tool to explore answers to questions that may be dangerous, fiddly, or expensive to perform. Since games often pride themselves on being ultra-realistic, we take a look at where games have led to some interesting discoveries or behaviours through their sim success.

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S1E6: Virtual Ecosystems

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Modern games have often made a point of pride in how well they can simulate environments. With climate science an increasing focus in our changing world, how are games encouraging players to engage in their world rather than taking it for granted? And what happens when researchers turn to games to simulate ecosystem outcomes?

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S1E5: Scientists In Games

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Think of a scientist, and what do you see? Are they an older person, male, with a white lab coat and frizzy hair? If so, you might be a game developer. Scientists have often suffered from the same narrow stereotyping that so often afflicts races, occupations, and entire cultures within games. In this episode we run through some of the good, the bad, and the ugly examples of how scientists are represented in our favourite pastime.

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S1E4: Mobile Mind Games

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Digital goods and virtual currency, but very real profits. Mobile gaming has lead a data-driven approach to figuring out exactly how to hook players into spending money. We look at some of the methods used to keep your eyes on the screen.

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S1E3: Medicinal VR

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Virtual reality (VR) offers a lot: immersion, unrivalled interaction, and the promise of endless vistas to explore and enjoy. But could it also offer the cure for what ails you? We talk through some extremely surprising (and uplifting) medicinal applications for VR.

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S1E2: Quantum Moves

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Egg boxes and lasers and qubits, oh my! We talk about quantum mechanics and the basis of design of citizen science quantum computer simulator, Quantum Moves. Included in the discussion are the places where humans do well versus computers, failing forward, and the meta game of studying how we learn.

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